![]() ![]() At 1600DPI, the sensitivity is pretty high and it’s really easy to over steer. ![]() And since the game has a sniper rifle, the adjustable DPI also benefits this game when equipped with that weapon. Playing a more fast twitch game like Unreal Tournament 2004, I found the higher sensitivity to really help get the quick turn on people. The change in sensitivity really added a lot to my enjoyment and confidence in using the scout or AWP. With the changing sensitivities, I was a lot more comfortable controlling the AWP and had a lot more success than my previous games. ![]() I stopped playing CounterStrike at version 1.6 but started it up with the Source version and never got back into using the AWP. Playing a few hours this way, it became very intuitive and I was switching between sensitivities instinctively based on what weapon I had. Once I am in a scoped weapon, I press the minus button and I’m down to low sensitivity so I can fine tune my aim a lot easier. So that way with a press of the plus button I’m at the high sensitivity mode I need to aim quickly with my rifle or pistol. For my session, I set the top mode to 1500DPI and the lowest mode to 450DPI with nothing in between. With the MX518, you can do the same here and I like the implementation on the MX518 a little more. ![]() It helps a lot turning down the sensitivity when using a scoped weapon and having a high sensitivity setting when using an assault rifle. I’ve used the on the fly adjustments a lot in my sessions in CounterStrike: Source. It does help curb some of the compatibility issues in older games so you can use all the buttons available. If they don’t you can use the SetPoint software to designate a key press to one and set the desired command in the game to that button to mimic the support. An update to the software I would like to see is the ability to just set the buttons to increase or decrease in 50DPI increments, similar to how the Diamondback changes through a range by scrolling the mouse and holding a button. In the advanced section is where you can set five resolution points and change the sensitivity in increments of 50DPI. I’m really glad to see Logitech allow the feature to be accessible without drivers installed as the three available should be pretty good for most people.Ī new SetPoint software suite comes with the mouse and as you see from the screenshots, it offers some very user friendly GUI to setup your mouse. You don’t need the software to be able to switch resolutions but the software lets you customize it a lot more. The software will add a few more options and we’ll get more to that in a minute. With no software installed, pressing the buttons near the mouse wheel will adjust the resolution of the mouse in steps of 400dpi, 800dpi, and 1600dpi. With the MX518, you can adjust the resolution of the mouse on the fly. The new Razer line allowed you to adjust the sensitivity on the fly. Those aren’t the only features that the MX518 and the Razer Diamondback have in common though. While Logitech isn’t the first mouse to feature such a high resolution and 16-bit optical engine, they are a very welcomed addition to the MX line of mice. And like the Diamondback, the mouse uses a 16-bit optical engine to transmit data. That puts in on par with the Razer Diamondback. First off, the resolution has been bumped up to 1600 DPI. So let’s get to the changes to this mouse. Hopefully, they will start to integrate the laser technology in their next gaming-centric mouse. It’s a little disappointing, but not that big of a deal. Unfortunately, the MX518 is still using the red optical technology that’s prominent in most mice these days. With the release of the MX1000, I thought Logitech would move out some new gaming mice with the laser technology. And left handed folks will again be left out as the design is geared for right handed people. But as far as changes on the outside, there’s nothing new so I won’t waste space here discussing the buttons and wheel. The color scheme does make it look a little cooler in my opinion. It looks like the mouse has taken some damage in our pictures but the surface is perfectly smooth. At certain angles, it looks like there are dents in the mouse. While the MX510 was colored in a blue or red tint, the MX518 comes in a nice grayish tone. The physical design of the mouse is exactly the same as the MX510 other than the color scheme. ![]()
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